System Overload in Logic
Hi I have a problem I cannot seem to fix with Logic Pro X
For years I have intermittently gotten the message :- ‘System Overload’ ‘The audio engine was unable to process all required data in time.’
I have tried all the on-line suggestions regarding I/O buffer size Multithreading etc which frankly does nothing at all and couple of years ago I massivley increased my ram to 64 gigabytes but it had no effect either so I returned it.
A couple of weeks ago I did more research into this and as a result I moved all of my instrumental libraries on to a Samsung T7 external ssd drive connected through the thunderbolt port of my 2017 iMac. I also moved all my logic projects onto a separate external hard drive so the only thing my iMac had to deal with internally was Logic itself.
I though from what I had read up on that this was going to finally crack the problem. But it didn’t.
Take my recent project for example. I have ten instruments loaded up but three of the tracks I have frozen. The remaining six are muted so I am only attempting to play some violins from ‘Sine Strings’ on one track.
The moment the playhead hits the first note I get the message SYSTEM OVERLOAD. Which is really annoying.
In fact I can actually play the strings if I start the playhead again and if they stop again I restart the playhead once more until finally I can play the whole track without any hitches.
As this happens time and time again even with only a few instruments loaded or just one such as the EX sampler can anyone suggest anything that mght eliminate this problem.
I really don’t know what else I can do.
Looking forward to some advice
BRIAN PATERSON.
iMac 21.5″, macOS 10.13