Beach Ball within a minute of opening FCPX

A week old Apple M2 Max:


  Model Identifier: Mac14,5


  Model Number: Z17H001QLLL/A


  Chip: Apple M2 Max


  Total Number of Cores: 12 (8 performance and 4 efficiency)


  Memory: 64 GB


  System Firmware Version: 8419.80.7


  OS Loader Version: 8419.80.7



Spinning beach ball after a minute or so of working in FCPX. Was able to work a good portion of today with no issues then bang, beach ball, force quit, delete prefs, delete render files, open library and project make one or two changes in the project and spinning beach ball. It happened with several hard drives attached so I ejected all external hard drives, went through the above steps again and beach ball returns within a minute of using FCPX. It's completely unusable and of course I'm about an hour from being finished with this video job.

Any clues would be appreciated.

MacBook Pro (M2 Max, 2023)

Posted on Mar 13, 2023 09:35 PM

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12 replies

Mar 14, 2023 07:40 AM in response to Luis Sequeira1

No migration, I've been burned on that in the past so I don't migrate. The only thing is to sign in to my iCloud account and let those things come in. FCPX was installed fresh. The libraries are the same though. Any plugins are added after.

On running Etrecheck it first said I was running a beta version of Mac OS, I don't believe that is correct. I'm on OS Ventura 13.2.1.


Mar 15, 2023 08:05 AM in response to Luis Sequeira1

(Oops, thought I posted this yesterday.) 100% is external media. Had about 25 events, just consolidated them down to 16. Fairly sizeable I suppose, 391GB. All media and the library are stored on my internal SSD, 4TB and it's about 50% full.


UPDATE: I created a new library, copied the projects over to it. Then copied all the Multicam clips over and most of the regular clips, opened the project and finished it with no substantial beach balls. It seems to have been something corrupt in the library. All media is still external. Thanks for your tips!!!

Mar 14, 2023 12:19 AM in response to patrickfifth

We need more information to pinpoint the cause of the problem.

I guess that you migrated everything from a previous mac, right?

Problems like this on a new nearly always come down to stuff that was migrated.

It is even more so if the system you migrated from was upgraded in place year over year, so you bring to your new mac stuff that was installed in, say, El Capitan, or even (yes, we've seen that) Snow Leopard.


In order for us to know more: Please run Etrecheck and post its full report here. Use the "additional text" button and paste the report into the text box.

By looking at the report we will know about kernel extensions, launch daemons, etc, which could be bad or simply old.



Mar 14, 2023 09:31 AM in response to patrickfifth

Latest: re opened the problem library and project, copied contents, created new project and pasted. Worked for about 5 minutes of editing before beach ball. If it is important the beach ball spins, then stutters then just stops. Meaning the beach ball is there but frozen. Later it might start spinning again.


I'm about to go through the process of fixing a corrupt library as explained here: https://chicvoyageproductions.com/how-to-repair-your-final-cut-pro-x-library/

Mar 14, 2023 12:37 PM in response to patrickfifth

Good job troubleshooting this so far.

It does seem like there is some problem with this specific library.

How big is it? Is the media inside the library or outside? Are there many events?

You may try recreating this in a new library and see if that helps; or if the library is too big, and have many unrelated events, maybe make more than one library.

In order to do this properly, we need to ascertain if the media is or not inside the library.

FWIW, even on small libraries, I always prefer to keep the media external.

Mar 15, 2023 10:16 AM in response to patrickfifth

I'm glad that Luis (one the FCP Whisperers here) was able to help you get it working again. I notice that your cache is quite large and you said you deleted it in your first post. Do you have background rendering enabled in FCP prefs? That is usually unnecessary. If you do run into areas that won't playback in real-time you can alway manually render the section.

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Beach Ball within a minute of opening FCPX

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