Final Cut Pro Crashing when Rendering
I have been using fcpx for editing for a while now and i just recently added a pluggin called 3D orientation. It worked fine for 2 videos, then on the 3rd i overlayed a-lot of clips for a bigger project and right as i finished it crashed as it was rendering. It would load up other projects, but as soon as i tried to load up the one i finished it would crash immediately. I updated Fcpx and my Mac to the most recent versions available and it still kept crashing. I then decided to make a whole new project using the same raw footage because i thought maybe a file was corrupted and after i got about an hour into the project it crashed and started doing the exact same thing while rendering. I would really appreciate it if i could recover the work iv already done and not have to start over a third time, but at this point i just want to be comfortable starting an editing project without having to worry about loosing all my work halfway through. Iv already tried deleting my preferences and i have an external hard drive for my projects so i dont think its a storage problem.
Heres all the additional information i have:
MacBook Pro (Retina, 13-inch, Early 2015)
2.7 GHz Dual-Core Intel Core i5
8 GB 1867 MHz DDR3
Macintosh HD
Intel Iris Graphics 6100 1536 MB
Error code(I had to delete alot because of text limit):
Process: Final Cut Pro [3114]
Path: /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut Pro
Identifier: com.apple.FinalCut
Version: 10.6.4 (405402)
Build Info: ProEditor-40540002015000000~15 (18G6c)
Code Type: X86-64 (Native)
Parent Process: launchd [1]
User ID: 501
Date/Time: 2022-08-21 06:58:46.4556 -0500
OS Version: macOS 12.5.1 (21G83)
Report Version: 12
Anonymous UUID: 173095FC-DA32-E033-F0D9-1CBCABC30425
Sleep/Wake UUID: E65DD422-269F-479A-9487-99122B3A4029
Time Awake Since Boot: 12000 seconds
Time Since Wake: 3022 seconds
System Integrity Protection: enabled
Crashed Thread: 12 com.apple.helium.rq.gpu-ru1.vs0
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Codes: 0x0000000000000001, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: Namespace SIGNAL, Code 11 Segmentation fault: 11
Terminating Process: exc handler [3114]
Thread 12 Crashed:: com.apple.helium.rq.gpu-ru1.vs0
0 ProChannel 0x10bade557 OZQuaternionCubicInterpolator::interpolate(OZSpline&, CMTime const&, void*, void*, CMTime const&, bool, bool) + 529
1 ProChannel 0x10ba84762 OZSpline::interpolate(CMTime const&, void*, void*, CMTime const&, double*, bool) + 122
2 ProChannel 0x10ba82f8c OZSpline::getVertexValue(CMTime const&, CMTime const&, bool) + 1324
3 ProChannel 0x10ba71d99 OZCurve::getValue(CMTime const&, double) + 703
4 ProChannel 0x10ba71e41 OZCurve::getPoint(CMTime const&, double, double*) + 23
5 ProChannel 0x10ba6685a OZChannel::getValueAsDouble(CMTime const&, double) const + 196
6 Ozone 0x1186d8f2a OZTransformNode::getTransformMatrix(PCMatrix44Tmpl<double>*, OZRenderState const&) const + 298
7 Ozone 0x1185ac61b OZElement::setLithiumTransform(LiSceneObject*, OZRenderParams const&) + 139
8 Ozone 0x1185b1063 OZElement::buildRenderGraph(OZRenderParams&, LiGraphBuilder*, OZRenderGraphState const&) + 1475
9 Ozone 0x1185f3c19 OZGroup::makeRenderGraphOfElements(OZRenderParams&, LiGraphBuilder*, OZRenderGraphState const&, bool) + 2649
10 Ozone 0x1185f1592 OZGroup::buildRenderGraph(OZRenderParams&, LiGraphBuilder*, OZRenderGraphState const&) + 1874
11 Ozone 0x11857d4f1 OZScene::buildSceneRenderGraph(OZRenderParams*) + 5745
12 Ozone 0x11874a30c GLRenderer::getFrameNodeForSingleTime(OZScene*, OZRenderParams&, HGRenderer*, double, double, long*) + 716
13 Ozone 0x118749829 GLRenderer::getFrameNodeIncludingFields(OZScene*, OZRenderParams&, HGRenderer*, long*) + 665
14 Ozone 0x118747d06 GLRenderer::getFrameNode(OZScene*, OZRenderParams&, HGRenderer*, long*) + 198
15 Ozone 0x118804c75 OZXGetRenderGraph(OZScene*, OZRenderParams, FFSVContext*, GLRenderer&, bool, HGRenderer*) + 1013
16 MotionEffect 0x115807c13 getHeliumGraphForEye(FFSVContext*, PCMatrix44Double*,
Thread 12 crashed with X86 Thread State (64-bit):
Logical CPU: 0
Error Code: 0x00000004 (no mapping for user data read)
Trap Number: 14
MacBook Pro 13″, macOS 12.5