Issues Blender 3D 4.2 and above on Intel Macs
I have a late 2015 IMac 27 inch with a 3.2.Ghz Quad-Core Intel Core i5 with AMD Radeon R9 M390 2 GB.
I downloaded Blender 3D 4.2, 4.3. 4.4. But the problem is, when I turn on the Viewport Shaders feature for Preview and Render, all the sudden the recent Blender 3D crashes. I have talked to the Blender team about it. They suggested me upgrade my Mac OS to the latest version. My old Mac OS was Big Sur and now I am running MacOS Monterey which it is the last OS for this IMac. And the thing is, these two OS's do meet the requirement for the Blender 4.2 and above, but the Blender feature, that I described, does not work well! Blender Devs have tried to find a work around but failed. Even I have seen the same complaints from some Mac users who use Mac M processor series. I have tried Bforartist software which it is a fork of Blender3D but I got the same problem! The way things are right now, I cannot afford to buy another Mac or any computer just to get a feature on recent Blender 3D to work. Even if I buy another Mac, Apple would quickly change its processor if the company is not happy with the one it got! Sure I could download the older version of Blender, but the recent Blender have new tools that are pretty useful; but I cannot use them because the View Shader does not work due to Apple Intel graphic card that no longer supports that feature. The View Shader is one of the most important tools on Blender. I would appreciate if there is a link to a web site where I can download custom built new Blender 3D software that can run on all new and old Mac graphic cards without any problem!
I have the screen captures attached to this message to show you what I am talking about.