Logic Pro X playback pitch and timing messed up

In Logic Pro X, various tracks in my project suddenly have completely messed up pitch and timing after reloading - it is all a total mess.


One or two of the tracks are still on pitch and on time, but most are in various stages of slow and pitched down.


Admittedly it is quite a busy project with lots of tracks and various instances of things like Melodyne and Vocalign, but this has never been a problem for me in other projects, and in this project even tracks with absolutely no plugins on them (ie tracks which had already been bounced and were previously playing back fine as bounced tracks) are out of sync.


The offending audio regions have also physically stretched themselves out - e.g. a vocal region that should have been from bar 30 to bar 80 could be showing as from bar 30 to bar 88.


Not at all clear what the "trigger" could have been other than possibly opening the project with a different audio device (e.g. with or without airpods connected?) but normally that's not an issue either. I've not been doing anything with the tempo or sample rate.


Any suggestions?


NB I am aware I can restore a previous version but that will cost me some work so I would prefer to understand why this is happening.

MacBook Pro 16″, 15.5

Posted on Jun 24, 2025 03:55 PM

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2 replies

Jun 24, 2025 07:04 PM in response to Uphamer

This is a very deep concept as there are many potential ways that can affect it. Depending on how you

  • save audio files within folder/package
  • edit a file (destructive or non)
  • save or move files on External HD
  • use of Flex Time


I think turning on and off flex is a good start but I recommend you create a Project Alternative so you can test things out throughly and not mess up your original session.


I would also look at Smart Tempo to see if you can alleviate the problem by burning the Project Tempo to the individual audio files.





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Logic Pro X playback pitch and timing messed up

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