How to fix frame drop issues when editing videos in Final Cut Pro?

Hello. I just started editing a new project for the first time but I had an issue. I imported a video and it dropped frames, the original video is smooth at 60fps, and I can view and play it in the Browser area without seeing any issues, the issue is in the Timeline while I'm working, and in the export clip I tested.


Why did the footage dropped frame when I placed it in the Timeline? 'cause it plays fine in the Browser top left...


Can someone help please? Thank you 🙏🏼


This is the Project's Settings:

[Re-Titled by Moderator]

Original Title: Low Frames Footage When Editing And Export

Mac Studio

Posted on Jun 14, 2025 9:42 AM

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Posted on Jun 19, 2025 8:23 AM

The behavior is related to the requirement for "rate conforming" in any NLE, which is magnified by the non-standard 80 fps frame rate. A timeline can only have one fixed frame rate. Clips placed on that timeline must either have the same frame rate, or something must be changed. For an 80 fps clip on a 60 fps timeline, there are three options:


(1) Match the rates frame-for-frame, which means slow-motion playback for the 80 fps clip.


(2) For normal-speed playback, some frames of the original clip must be discarded or duplicated, according to some algorithm. This is called "rate conforming." The default type of rate conforming in FCP is "Floor," which rounds down to the nearest whole frame number. It is efficient but does not produce the smoothest results. The rate-conforming method can be seen and adjusted in the FCP Video Inspector (CMD+4 toggles), under the heading "Rate Conform." This setting only appears if the clip frame rate differs from the timeline frame rate.


The need for rate-conforming predates digital video. When 24.0 fps movies are played on 29.97 fps TV, a type of rate conforming called 3:2 Pulldown (sometimes 2:3 Pulldown).


(3) Synthetically create new frames from image analysis of existing frames which can be smoothly blended to achieve the timeline frame rate while minimizing discarded/duplicate frames. This is normally called "optical flow rate conforming," however there are now more sophisticated methods involving machine learning. These settings are visible in the FCP Video Inspector as described above.


If using Optical Flow or Machine Learning, you click that to apply and just wait until the on-screen message says it is finished. Do not try to export it while that is running.


You may not see the above rate conforming artifacts in Premiere Pro because by default, it will alter the timeline frame rate of a new timeline to match the clip -- even if the clip is highly non-standard. That in turn produces a non-standard output, which if not well understood, will cause problems downstream. FCP does not do that but maintains standard frame rates and warns the editor with a pop-up that they are adding a non-standard clip to the timeline, and it will maintain a standard timeline frame rate.

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28 replies
Question marked as Top-ranking reply

Jun 19, 2025 8:23 AM in response to kdonline

The behavior is related to the requirement for "rate conforming" in any NLE, which is magnified by the non-standard 80 fps frame rate. A timeline can only have one fixed frame rate. Clips placed on that timeline must either have the same frame rate, or something must be changed. For an 80 fps clip on a 60 fps timeline, there are three options:


(1) Match the rates frame-for-frame, which means slow-motion playback for the 80 fps clip.


(2) For normal-speed playback, some frames of the original clip must be discarded or duplicated, according to some algorithm. This is called "rate conforming." The default type of rate conforming in FCP is "Floor," which rounds down to the nearest whole frame number. It is efficient but does not produce the smoothest results. The rate-conforming method can be seen and adjusted in the FCP Video Inspector (CMD+4 toggles), under the heading "Rate Conform." This setting only appears if the clip frame rate differs from the timeline frame rate.


The need for rate-conforming predates digital video. When 24.0 fps movies are played on 29.97 fps TV, a type of rate conforming called 3:2 Pulldown (sometimes 2:3 Pulldown).


(3) Synthetically create new frames from image analysis of existing frames which can be smoothly blended to achieve the timeline frame rate while minimizing discarded/duplicate frames. This is normally called "optical flow rate conforming," however there are now more sophisticated methods involving machine learning. These settings are visible in the FCP Video Inspector as described above.


If using Optical Flow or Machine Learning, you click that to apply and just wait until the on-screen message says it is finished. Do not try to export it while that is running.


You may not see the above rate conforming artifacts in Premiere Pro because by default, it will alter the timeline frame rate of a new timeline to match the clip -- even if the clip is highly non-standard. That in turn produces a non-standard output, which if not well understood, will cause problems downstream. FCP does not do that but maintains standard frame rates and warns the editor with a pop-up that they are adding a non-standard clip to the timeline, and it will maintain a standard timeline frame rate.

Jun 21, 2025 9:05 AM in response to kdonline

Normally you don't have to transcode imported videos before editing. In this case, if that seems to work, do that. OBS is often the cause of various downstream problems in video editing. Here is a general explanation:


I would designate as "Tier 1" formats such as ProRes 422 encoded by a licensed product, Sony 10-bit 4:2:2 XAVC-I in the MXF container, etc.


Lacking that, a quality codec from a consumer camera, such as Sony XAVC-S 8-bit 4:2:0 or 10-bit 4:2:2 is generally OK. There are sometimes issues with timecode with that format, and it is less smooth to edit than All-Intra, but most computers and NLEs now support hardware-accelerated decoding, which helps. XAVC from mirrorless cameras uses the MP4 container, for which metadata is not as rich or standardized as MXF, but it still generally works. Formats such as Sony's XAVC family are a restricted subset of the possible H.264/HEVC encoding combinations, so this helps reliability and support. It is similar with Canon's XF-AVC format, which is also a restricted, documented subset of a lower-level encoding stream using H.264 or HEVC. XF-AVC uses only the MP4 container, but it works very well. We rarely see major problems from the above formats, so I would designate those as "Tier 2."


Below Tier 2 are highly compressed formats from devices such as GoPro cameras. Those often are not covered by a vendor-specific application standard such as XAVC, and in general we see more problems from those, but it is usually not disastrous. I would designate those as "Tier 3."


Below Tier 3 are what I call "junk codecs" from things like OBS screen capture, consumer security cameras, automotive dash cameras, oddball frame sizes and resolutions, variable frame rates, and formats resulting from unknown multi-stage transcoding involving unlicensed, untested software. Those I would designate as "Tier 4," and they very frequently cause problems.


Often those problems will manifest as an issue with one particular NLE but not others. To naive consumers, "video is video" and they often report problems from Tier 4 formats as an NLE problem, when in fact it's a problem caused by a "junk codec." It's not really the fault of those users, as the information and tools in this area are scarce. This could be likened to problems caused by "bad gasoline," which may seemingly only affect one type of car. But the solution is not to fix that car, but to realize that standards for gasoline purity must be maintained.


Contributing to these problems is the lack of available technical QA tools. Big places like NetFlix have those, and they can easily fund engineers to design tailor-made QA/QC tools to meet emerging needs. Places like NetFlix have rigid acceptance criteria -- only certain codecs from certain cameras. That's an up-front filter that prevents the junk from getting into their system, and what contaminated video slips through is detected by their sophisticated QA tools.


Smaller content producers cannot be so picky -- they often have to accept video content from many sources. There are also no reliable utilities that perform a thorough inspection for encoding defects, especially for problems commonly encountered with "Tier 4" or "junk" codecs.


Further exacerbating this is the lack of enforcement and regulation of the situation. There is no "codec police" who will give a ticket to producers of problem-ridden junk formats.

Jun 21, 2025 3:20 AM in response to kdonline

Sorry for my late follow up. I've been testing in the past two days, when I changed the frame rate to 60 in OBS, the captures play perfectly on my Mac Studio, however, when I edit them on FCP, the exported video drops frames, so what fixed it was Transcoding the original imported footage, now the exported file is similar to the original video frames-wise.


Should I always Transcode my imported videos before editing and exporting?


I really appreciate all the help and comments I've been receiving from you guys, you helped me big time throughout the process, you've been amazing ♥️

Jun 16, 2025 1:24 AM in response to kdonline

Tom is probably on the correct track suggesting there may be some corrupt clips in your project.


Even the slowest modern Macs can easily deal with native footage straight from the camera so your Mac Studio should fly through editing without the need for transcoding or rendering . . . unless you are adding really complex effects.


However, even the most powerful machines will be brought to their knees by corrupt clips.


Try a new project with different clips and if that works OK import your original footage again from the SD card and with luck it should be minus any corruption.

Jun 14, 2025 2:54 PM in response to kdonline

First, dropped frames is a playback issue, has nothing to do with missing frames in your original video. A lot of video drops frames when played back, and 99% of the time you'll never notice. I keep the notices turned off, they don't matter. If I can see serious playback glitches, then I have a problem. But if I can't see it, doesn't matter. FCP is doing much more processing than just simply playing a clip back in QT Player. In Settings, turn off the dropped frame warnings, ignore it. Cause if you can't see the dropped frame, it doesn't matter.

Jun 18, 2025 6:41 AM in response to Ian R. Brown



Ian R. Brown wrote:

Another thing I found puzzling was that although the original is 80fps the Custom selection chose 60fps.

I thought the Custom setting was supposed to be based on the original clip's properties ie 80fps.



FCP does not allow editing at 80fps, thus it chose the closest option.

The "Standard 2D" is just regular 2D video.

This does not appear unless you choose "Custom", because it is implicit: e.g. you choose 1080p at 25fps, it is obviously 2D. With "Custom", you can choose not just the frame size and rate, but also whether this is "normal" 2D video, or 360, or "Spatial".


Jun 14, 2025 3:19 PM in response to BenB

Thank you BenB for your reply. I guess I wasn’t clear, I mean “choppy low frame” video, not the “frame drop” message. I worked around it earlier and I think I should’ve Transcoded the clip, ‘cause when I did the video played and exported nicely. I’m new to FCP, so my question if you don’t mind, should I always Transcode the videos before editing? also, I disabled the pre-rendering while editing ‘cause I noticed it was taking a lot of GBs, someone suggested it, does deactivating that (or not rending the project at all) affect the quality of the final & exported video?


Thank you so much for your assistance, much appreciated.

Jun 15, 2025 5:25 AM in response to LocaAlicia

Thank you Loca for your reply. Okay got it, but does rendering affect the output result? meaning should I always render before exporting?


I have an M2 Mac Studio 2023 which plays back nicely, but yesterday i encountered an issue where the output was choppy and laggy after export ‘cause i disabled both pre-render & transcode (someone suggested that cuz it takes a lot of space), but the exported video choppy, but when i transcoded the clip in editing , the exported video turned out smoother.


Sorry for my long message, but what I’m asking as a new FCP user, is it better to Transcode/Render before exporting? my issue isn’t with playback in the timeline, my issue is with the end result, the exported video.


Thank you 🙏🏼

Jun 16, 2025 4:35 PM in response to kdonline

I usually capture videos on Gaming PC, and the video play normally, although what I noticed is that the videos became choppy and laggy when I copy them to my Mac Studio, playing it on my Mac or Editing it is very poorly played back.


here's a link to a video I captured, which plays nicely on my PC, but not very laggy on my Mac:

https://www.icloud.com/iclouddrive/072QQSGLCGRr-D4vlFclBagAg#test-5


I've been testing for two days without any fixes to my issue, not sure what to do here...

Jun 17, 2025 9:54 AM in response to Tom Wolsky

I see, well when I play it on my Mac it's very laggy, using different video players. But on my iPhone it plays smoothly.


It's stored on the internal storage of my Mac.


These are the settings for the FCP project I shared in the link.



And this is the Export settings:


I uploaded two videos to check on my iPhone, one is the original, and one after exporting from FCP, unfortunately FCP always drops frames when I export a video, it's worse than the original.


[Edited by Moderator]

Jun 17, 2025 9:45 AM in response to Tom Wolsky

Thank you Tom for your help, i’ve been editing on Adobe Premiere Pro for a year, until a week ago when i decided to switch to Final Cut Pro to use on my new Mac Studio, i actually never had this issue on PC. Sorry for making this too long, but I’m having two issues on my hand now.


  1. Playback on Mac is very choppy (comparing to playback on my iPhone, where videos play very smoothly)
  2. Videos noticeably lose frames after exporting from FCP. I’ve been testing all day, and all exported files look worse that the originals.


As I said, I never had this frame dropping issue in a whole year while using Premiere, I’ve been looking up articles and videos for two days now and I’m honestly beginning to lose hope with FCP. I really loved it and began learning a lot and using plugins and stuff, and was hoping for it to be my main editing software. But today, I’ve become very disappointed, and I really don’t know what to do anymore.

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How to fix frame drop issues when editing videos in Final Cut Pro?

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