Cycle and Autopunch functions; Non-Armed tracks stop sounding audio on cycle

I have a strange and occasional issue with my late 2013 Macbook Pro on Big Sur (11.6.8) and Logic (10.7.4)


Can I punch-in AND cycle? I thought I could but here's what happens sometimes....I want to do multiple comps on a punch-in section... Cycle is set up a few measures before and after the punch-in section....When I try it, I hear everything fine and record that first pass...but as soon as the second pass occurs, my other (non-armed) track(s) drop out altogether...I've tried upping my I/O buffer size but I only get one shot at a punch in that I've defined by my punch in/out locators...then all other tracks drop out and it's just the record enabled track looping/recording.


I created a brand new User profile on the Mac but this issue persists in a random fashion.


thank you

Posted on Sep 3, 2022 1:42 PM

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Posted on Sep 4, 2022 2:27 AM

Hi



SFSaxguy wrote:
Can I punch-in AND cycle?

Autopunch and cycle only work on the first pass... as you have discovered.


Just use cycle (with or without Takes) and trim the edits afterwards.



CCT


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Question marked as Top-ranking reply

Sep 4, 2022 2:27 AM in response to SFSaxguy

Hi



SFSaxguy wrote:
Can I punch-in AND cycle?

Autopunch and cycle only work on the first pass... as you have discovered.


Just use cycle (with or without Takes) and trim the edits afterwards.



CCT


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Cycle and Autopunch functions; Non-Armed tracks stop sounding audio on cycle

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