facest wrote:
I’m not sure what your stake in this is, but I have no idea why you keep directing people to a post you made that doesn’t address the issue at all. Did you ever use the feature pre-iOS26?
The new 3-dot button isn’t the same as the old one, it’s the equivalent of the macOS window controls and only lets you maximise, hide, or close the window. The friction now is that you used to be able to just drag an app to the side or tap the 3-dot button and choose side-by-side and have it snap into split-screen view automatically but now have to either manually resize and move both windows or swipe down and choose to snap each window through a menu once for each of the two windows you want to have up side-by-side.
The flick (but don’t drag!) gesture to snap windows is so unintuitive that I imagine most people won’t even know it exists, you’d only discover it by accident.
Yes, I use iPadOS multitasking features heavily - and have done so ever since its initial very cumbersome implementation some years ago. iPadOS multitasking has developed over the years, latterly introducing the three-dot button at top-centre of App Windows...
The iPadOS 17/18 multitasking control implementation that you seemingly favour also had its fare share of just criticism - a common complaint being that the fixed button location interfered with, or was too close to, other screen elements, making many Apps difficult (or impossible) to use. A further criticism was the very limited window resizing and positioning when using Stage Manager - availability of this feature being limited to only the more powerful models of iPad and iPad Pro with adequate resources.
Apple has significantly reworked multitasking to address many of the earlier limitations of the entire OS, making the iPad significantly more flexible and multitasking available over a wider spread of iPad models. Yes, it is arguably true that the revised multitasking trigger-button now requires an extra tap or two to access some of its capabilities.
Split Screen is, as you have described, a little more complex to efficiently master. As with all prior implementations of iPadOS multitasking, you can expect the new controls and capabilities to evolve and morph over the lifespan of iPadOS 26.x - at least one such change being anticipated in the not so distant future.
Apple does invite submission of constructive feedback, comments and feature requests via its Product Feedback portal. If you have any feedback to offer, or changes that you might like to see in a future update of PadOS 26, this would be the most appropriate channel through which to communicate your thoughts to Apple:
Feedback - iPad - Apple
For the record, I use iPad and iPadOS heavily - choosing the flexibility and portability of iPadOS in preference to more traditional laptop and desktop computing platforms. iPad (in particular iPad Pro) has evolved into true alternative to Mac and Windows PC. While there are still a small number of tasks and usage cases that do not translate well to iPad, they are in the increasing minority.
Returning to your first question...
My stake in this? I - like all other contributors here - am an end-user. Other than using Apple's product, I have no direct affiliation with Apple. Yes, like you, I have frustrations with iPadOS - but look deeper at the many advantages and benefits of the vastly improved capabilities of this platform bought by iPsdOS 26.
As with every major version release that comes before it, the early release comes with some problems that will be worked-out in the early dot-releases; while speculative, if consistent with prior versions, iPadOS 16.1 and 16.2 are perhaps likely to have worked-out the initial kinks and functional issues, benefiting from feedback (such as yours) from the many millions of users worldwide.
I encourage you to experiment and work with the new interface. With practice, it becomes second nature. Provide constructive feedback to Apple as already suggested; while you are unlikely to receive a reply, we understand that all feedback is logged, analysed and forwarded to the relevant areas of Apple and its Development teams.